WarpPipe allows you to trick your Nintendo Gamecube into thinking you are on a local area network (LAN) so you can play against other players over the internet. WarpPipe currently supports Kirby's Air Ride and Mario Kart: Double Dash!!. What's New: Version 0.3.5b: New Interface: A nice, uniform, friendly graphical user interface for Windows, Linux, OS X, and BSD. Auto Ping: Once you are connected to someone, the GUI will ping the other person so you can see approximately how the game will perform. Auto Port Forwarding: Now there is functionality so that you don't have to open ports for the UDP game traffic. This is a step to 0.4. Until then if you want to listen for connections you still have to open port 4000 TCP. This should help individuals with routers. Automatic NIC Selection: Now you don't need to select the network card (NIC) that the GameCube is on. Warp Pipe will figure that out for itself. Wireless Network Support: If your PC or Mac is wireless, WarpPipe will now work. However, wireless game adapters are not yet officially supported, although some do work. We look forward to supporting wireless game adapters in version 0.4 to allow your GameCube to be connected to your network wirelessly. Improved 1080┬░: Avalanche Stability: Grind the pipe! Your favorite snowboarding game on the GameCube is much more stable on Warp Pipe. Although not all of the kinks have been worked out, this is part one of a significant stability increase we hope to completely solve with version 0.4 Bug Fixes: Per usual a slew of stuff to make it more compatible and not crash on peoples systems. |  |
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