Combat Mission 1.1 Updater fixes the following: Tanks use better hull-rotation logic. Gun accuracy is somewhat higher at long range. Firing ordnance while moving is less accurate than before. Quick Battles have a new "unrestricted" force type. Pillboxes have slightly better 'reaction time' and are slightly less easier to spot at long range. It is also somewhat harder to hit their firing slits from longer ranges. Smoke usage logic tweaked. 20mm gun in Lynx cannot fire on aircraft. If both sides have global morale below 25%, a battle will end immediately with an enforced cease-fire. Various major bug fixes |