"OpenGLide for Macintosh is supposed to work with any Mac OS 9 3dfx-enabled game, either in the classic enviroment of Mac OS X (10.1.5 or later) or on MacOS 9.22." Description: [ via XLR8YourMac.com ] OpenGLide is a shared ibrary that emulates a 3dfx-Voodoo-Graphics board. It allows you to run 3dfx/Glide games without the 3dfx-hardware by translating Glide calls to OpenGL. It is a port of OpenGLide for Windows. What's New: Version 0.09: The code has been tweaked a litte more, and the display quality has been improved by fixing an annoying bug that caused random pixels to appear on 64x64pixel textures. |