Tanked. Massively multiplayer networked tank-shooting game plays like a cross between 'Battlezone' and 'Tank Battle'. Players drive around an arena and blast other enemy tanks. The 3D is much enhanced from BattleZone in terms of looks and gamplay (features a multi-tiered battle arena). Here the tanks can jump. Tanks can enhance armaments or gain new fighting abilities by capturing 'power-up' flags littered around the playing field. Simple premise that rapidly becomes addicitive. Good fun. What's New: Version 1.10.6: Fixed the little hop on spawn at some sites - Alfredo Tupone Fixed issue of players add/removing others from groups - Alfredo Tupone Fixed false positive filter matches involving apostrophes - Sean Morrison Curing ghost/duplicated/ungetable flag - Alfredo Tupone Fixed 0 height flag, no more flags inside buildings - Alfredo Tupone Observers see Masquerade tank with their true color - Alfredo Tupone Password file now supports callsigns with non alphanumerics - Alfredo Tupone Support for building BZAdmin with PDCurses on Windows - Daniel Remenak Correctly read PNG textures with multiple IDAT chunks - Daniel Remenak Add aggressive filtering support for all platforms - Sean Morrison bans based on hostmask (/hostban, ...) when adns is available - Nils McCarthy Fixed bug that allowed empty callsigns - Frank Thilo server option to disallow autopilot - Nils McCarthy Bots drive around corners faster - Frank Thilo Bots aim better, try to evade shots - Frank Thilo |  |
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